HealieUI shell v0.5 · theme A · Stone (locked) · chrome only, no art
1Menu
2Hub
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3Dungeon
4Battle
5Healer
6Talents
7Party Gear
8Party Build
9Settings
Camp
Enter DungeonCrypt of the Pale Hours
Manage PartyHealer & party loadout
Manage Party
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Healer
Gear
Talents
Party
Gear
Build
Crypt of the Pale Hours Depth 1
Progress
Rooms 2 / 7
Alert ●●●○○
MANA
71 / 100
You · Priest Equipment
Stats V1 · HP · Armor · Healing Power
Health2,140
Mitigation (Armor)38%
Healing Power312
Inventory
Item Compare
Equipped
Worn Cowl
Head · Cloth
Health+120
Mitigation+9
Healing Power+22
Change
HP+60
Heal+14
Armor−3
Selected
Acolyte's Hood
Head · Cloth
Health+180
Mitigation+6
Healing Power+36
Skill Points3
Respec
Keystone nodes (bottom of each branch) transform the 2 Priest secondaries — Aegis & Fervor. Branch C flat-boosts the shared baseline. Tap a node to allocate. The tree grows in V1; this area scrolls when tall.
Party Member Equipment
Carries: Melee / Heavy
Carried Items class-restricted
Item Compare
Equipped
Iron Greatblade
Weapon · Two-hand
Attack+88
Health+60
Change
Atk+12
HP−20
Selected
Honed Warblade
Weapon · Two-hand
Attack+100
Health+40
Party Member Skills & Build
Auto-Attack choose 1 of 3
Active choose 1 of 3
Passives Post-V1
3×3 pick-1-per-row passive grid — laid out now, allocation arrives Post-V1.
Audio
Master Volume
Music
SFX
Graphics / Quality
QualityWebGPU → WebGL2 fallback
High
Low-end modeauto-degrade particles/VFX
Show floating numbers
Language
Language
English
Orientation
Screen orientation
Gameplay
Smart-cast auto-target
Confirm Ultimate
Screen shake
Save / Account
Local savecloud save → Post-V1
Export
Delete save
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